How do you approach setting crisp KPIs and targets for Engine features and linking them to your topline metrics? Do you directly try to assess visual quality and performance budget?
Game and Engine Features often have success targets that are complex to define, such as visual quality or runtime performance targets (eg. ms budget). These KPIs + targets can also be challenging to link to company topline metrics such as revenue.
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Unity Principal Product Strategy • 1y
To build up the best Objectives and Key Results, I usually ask the Product teams to follow a yearly schedule of strategic planning (aligned on fiscal year, ideally also a...
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